About

Who I am and what I do

Gabor Szauer

About me

With two years of professional game development experience i'm trying to focus my skillset on engine / tools development. I have a strong understanding of 3D math, game engine architecture and code optimization. I'm an expert with Unity3D and have experience with the Nintendo3DS platform. I'm currently employed as a gameplay engineer at ImaginEngine working on an unannounced Nintendo 3DS title.

Skills & Education

I graduated with a Bachelors degree in Game Development from Full Sail University. Since graduating from Full Sail i've been employed as a gameplay programmer.

Mobile Platforms

I'm great at optimizing existing code for mobile platforms. I'm experienced with with iOS and Android devices as well as the Nintendo 3DS.

Engine Experience

I have almost two years of experience working with Unity 3D. With a strong understanding of 3D math i'm a unity expert.

Game Mechanics

I enjoy creating interactions and core game mechanics as well as extending existing systems to support new functionality.