Work

Wedge and The Clockwork Planet

JW Player goes here
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Description:

Something's up in Hub City. Actually, everything's up. Gravity has gone haywire, and soon the whole city is going to float away. Play as Wedge and go underground to solve the mystery of the gravity glitch. The answer lies deep below the surface where amazing secrets lurk in the shadows.

Responsibilities:

I created the Character controller, Camera controller, GUI System, Input Manager and other core systems for this game. The biggest challenge of this poject was optimization; Unity's built in culling system produced too many artifacts for the environment we where in, i ended up writing a new occlusion system from scratch for this project.